- New Mouse & Keyboard Settings Tab with a huge range of new & powerful features including Ballistic Curves, HIP & ADS profiles and 4 AUX profiles each with their own settings and key binds.
- Memory slots are now measured by memory space up to a massive 64k per script or GamePack – double the size that was previously available.
- Added PIO_SWITCH (Enum 6)
- PS Remote Feature – Now supports the Sony PS Remote Play PC Software.
- Disable Output Protocol when PS Remote Play is checked.
- Added command (CTRL / + and CTRL / -) to increase/decrease GPC editor font size (must be in an opened GPC script)
- Compiler font size is now 7 to 20.
- Added support to switch to a 16bit compiler with optimizations. All scripts must be closed to switch.
- MK Settings ADS profile now accepts Deactivation Buttons. Example: Set Fire button to activate AUX1 which has a lower mouse sensitivity, set ADS deactivate button to Fire button. Now when you ADS and Fire, AUX1 will activate.
- Recover unsaved GPC in case of Windows restart/crash.
- GamePack size displayed in GamePack details.
- Device Monitor Shortcut (F3)
- Memory slot programming speed is now 5x faster.
- Multiple GUI fixes and tweaks.
- GPC Clean – Correctly format GPC layout with the touch of a button. Shortcut (F6) Undo (Ctrl+F6)
- — v1.2.1 Beta 13 – Feb 11th 2022 —
- Added Support for ResetDevice command
- Added ResetDevice icon in Device Tab
- Added now when setting PS4 Speciality or PS Remote the device will be reset automatically
- Fixed missing case for GENERIC label load when loading a profile. (This fixed the empty MOUSEKEY assignment when opening the M&K Tab or loading a profile)
- Fixed 32bit SPVARS causing slot not to be loaded correctly
- Fixed issue when swapping slots
- Fixed missing keyboard buttons 1 to 0 not showing as assigned when viewing Keyboard Layout
- Fixed available flash size after synchronizing missing local scripts
- Fixed text overflow when listening to assignment
- Improved communication retries in case of bad device response
- — v1.2.1 Beta 25 – Feb 15th 2022 —
- Added find Device button in Device Tab.
- Zen Studio will now check for new beta updates. It’ll prompt you to download from the Beta #resources channel.
- Fixed changed device status check method.
- Fixed changed logic for ResetDevice.
- Various GUI and stability fixes
- — v1.2.1 Beta 37 – Feb 25th 2022 —
- Fixed Gpc compiler issue.
- Added Search device will now invoke FindDevice even if device is unresponsive.
- Fixed GpcScript GO TO column.
- Fixed GpcScript GO TO window size not showing all options.
- Fixed Connected BT devices not showing in DeviceMonitor.
- Added Now you need to click the Refresh icon if you plug/unplug a device from Zen in order to update the connected devices tree.
- General stability improvements.
- — v1.2.1 Beta 40 – Feb 26th 2022 —
- Fixed bug that may occur when flashing some scripts.
- Added Local directories refresh button
- Fixed GO TO Gpc Editor when selecting start of line option.
v1.2.1 Beta 88 – May 2nd 2022.
- Fixed Issue when GamePack/Scripts sync occurs
- Fixed Issue with GamePacks cached list
- Fixed Cached YouTube links not showing when clicking PRO GamePacks
- Fixed The compiler will now track possible overflow or underflow errors
- Added Support for the continue keyword in loops
- Fixed Issue with inc/dec issue in if statement.
- Fixed Issue with binary operators.
- Added Zen server status is now shown on status bar. Clicking the status bar label will perform the check again
- Added Button to copy current device/software details to clipboard (Help > About Zen Studio…)
- Improved Replaced Find Device Icon with a better one
- Improved Multiple GUI fixes, enhancements and stability improvements
- Improved Various compiler optimizations
- Fixed SPVARS not loading after GamePack sync occurs (on APPDATA delete or PC change)
- Added Scrollable layout for low resolution monitors
- Improved Ballistic Curve buttons order
- Fixed GPC editor GOTO logic (finally)
- Fixed Issue with flashing some GPC scripts
- Fixed MAX MAPPER not exiting API MODE on close causing no output to be sent
- Added Append InGameSettingsFlyoutText when exporting M&K .bin layout
- Added Switch Case statement.
- Added Enum data definition
- Added Bluetooth clear button – Check instructions here.
v1.2.1 – Beta 105 (12th July 2022)
- See the changelog notes for Zen Studio – v1.2.1 BETA 105 here including download.
v1.2.1 – Beta 119 (2nd Nov 2022)
- See the changelog notes for Zen Studio – v1.2.1 BETA 119 here including download.
v1.3.1 Beta 11 – March 20th 2023
- See the changelog notes for Zen Studio – v1.3.1 BETA 11 here including download.
v1.3.1 Beta 46 – March 20th 2023
- Flyout for DualSense Adaptive triggers in device monitor
- Added PS5 Input/Output labels
- Added New Communication Library
- Fixed ‘Device not responding’ issues
- Fixed Issue with Zen Studio device synchronization
- Fixed Various visual bugs
- Fixed Dozens of code optimizations
- Fixed GPC Compiler: Issue with const int32 multi array.
- Fixed GPC Compiler: various typos and optimizations
v1.5.0 Build 24 – November 30th 2023
See the changelog notes for Zen Studio – v1.5.0 (Build 24) here including download.